Regras uPlayreal - Playstation3
Maps and Game Modes
Seatown (Capture the Flag, Search and Destroy)
Dome (Capture the Flag)
Arkaden (Capture the Flag, Domination, Search and Destroy)
Bootleg (Capture the Flag, Domination, Search and Destroy)
Carbon (Search and Destroy)
Lockdown (Capture the Flag, Search and Destroy)
Underground (Search and Destroy)
All Game Modes
Spectating: Team Only
Killcam: Enabled
Radar Always On: No
Wave Spawn Delay: No
Force Respawn: Enabled
Friendly Fire: Enabled
Max Health: Normal
Health Regeneration: Normal
Perks and Proficiencies: Enabled
Hardcore Mode: Disabled
3rd Person: Disabled
Headshots Only: Disabled
Killstreaks: Disabled
Custom Classes: Enabled
Knife Round
Mode: Search and Destroy
Map: Dome
Rules: Radar on, you cannot plant the bomb.
Round Length: 2.5 minutes
Bomb Timer: 45 seconds
Plant Time: 7.5 seconds
Defuse Time: 7.5 seconds
Score limit: 4
Round Switch: Every round
1 round, NO tactical knife (these are allowed outside of the knife round)
Domination
Time Limit: Unlimited
Score Limit: 100
Number of Lives: Unlimited
Respawn Delay: 7.5 seconds
Capture The Flag
Round length: 5 minutes
Score Limit: Unlimited
Respawn delay: 7.5 seconds
The winner is decided by flag count, not round count
Search and Destroy
Round Length: 2.5 Minutes
Bomb Timer: 45 Seconds
Plant Time: 7.5 Seconds
Defuse Time: 7.5 Seconds
Score Limit: 8 Points (First to 6, or 2 clear rounds after 4. Example you can win 4-0, 4-1, 4-2, 5-3, 6-4 or 6-5)
Round Switch: Every Round
Number of Lives: 1 Life
In Search and Destroy, before the game starts both teams have to choose which side they want to play.
Banned Weapons
All launchers
Riot Shield
Machine Pistols
All shotguns
All LMG's
Type95
Banned Lethals
Semtex
Bouncing Betty
Claymore
C4
Banned Tacticals
Flash Grenade
Trophy System
Tactical Insertion
Portable Radar
Scrambler
Banned Attachments
Heartbeat Sensor
Grenade Launcher
Shotgun
Rapid Fire
Akimbo
Extended Mags
Grip
Banned Proficiencies
Attachments (No double attachments)
Banned Perks
Blast Shield
Overkill
Recon
Steady Aim
Death Streak
Set to Hollow Points
Additional Information
• On Capture the Flag, the highest total flag score wins, it is not decided on round wins. Teams must take note of the score at half time.
• In the event of a tie on Capture the Flag, teams are to replay unless agreed otherwise (first flag wins, stopwatch, etc).
• Stopwatch rules state that you must replay the map. Upon the first flag capture, the host must end the game. The map is then restarted for a second time with teams switching spawns. The losing team must capture a flag within the same time that the winning team did. If they fail to do so, they lose the map. If a team captures two flags, they win the map.
Maps and Game Modes
Seatown (Capture the Flag, Search and Destroy)
Dome (Capture the Flag)
Arkaden (Capture the Flag, Domination, Search and Destroy)
Bootleg (Capture the Flag, Domination, Search and Destroy)
Carbon (Search and Destroy)
Lockdown (Capture the Flag, Search and Destroy)
Underground (Search and Destroy)
All Game Modes
Spectating: Team Only
Killcam: Enabled
Radar Always On: No
Wave Spawn Delay: No
Force Respawn: Enabled
Friendly Fire: Enabled
Max Health: Normal
Health Regeneration: Normal
Perks and Proficiencies: Enabled
Hardcore Mode: Disabled
3rd Person: Disabled
Headshots Only: Disabled
Killstreaks: Disabled
Custom Classes: Enabled
Knife Round
Mode: Search and Destroy
Map: Dome
Rules: Radar on, you cannot plant the bomb.
Round Length: 2.5 minutes
Bomb Timer: 45 seconds
Plant Time: 7.5 seconds
Defuse Time: 7.5 seconds
Score limit: 4
Round Switch: Every round
1 round, NO tactical knife (these are allowed outside of the knife round)
Domination
Time Limit: Unlimited
Score Limit: 100
Number of Lives: Unlimited
Respawn Delay: 7.5 seconds
Capture The Flag
Round length: 5 minutes
Score Limit: Unlimited
Respawn delay: 7.5 seconds
The winner is decided by flag count, not round count
Search and Destroy
Round Length: 2.5 Minutes
Bomb Timer: 45 Seconds
Plant Time: 7.5 Seconds
Defuse Time: 7.5 Seconds
Score Limit: 8 Points (First to 6, or 2 clear rounds after 4. Example you can win 4-0, 4-1, 4-2, 5-3, 6-4 or 6-5)
Round Switch: Every Round
Number of Lives: 1 Life
In Search and Destroy, before the game starts both teams have to choose which side they want to play.
Banned Weapons
All launchers
Riot Shield
Machine Pistols
All shotguns
All LMG's
Type95
Banned Lethals
Semtex
Bouncing Betty
Claymore
C4
Banned Tacticals
Flash Grenade
Trophy System
Tactical Insertion
Portable Radar
Scrambler
Banned Attachments
Heartbeat Sensor
Grenade Launcher
Shotgun
Rapid Fire
Akimbo
Extended Mags
Grip
Banned Proficiencies
Attachments (No double attachments)
Banned Perks
Blast Shield
Overkill
Recon
Steady Aim
Death Streak
Set to Hollow Points
Additional Information
• On Capture the Flag, the highest total flag score wins, it is not decided on round wins. Teams must take note of the score at half time.
• In the event of a tie on Capture the Flag, teams are to replay unless agreed otherwise (first flag wins, stopwatch, etc).
• Stopwatch rules state that you must replay the map. Upon the first flag capture, the host must end the game. The map is then restarted for a second time with teams switching spawns. The losing team must capture a flag within the same time that the winning team did. If they fail to do so, they lose the map. If a team captures two flags, they win the map.